Innovation

Stereoscopic UI

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By:Staffan Lincoln  Posted in:Innovation

Stereoscopic screens for handheld devices will make the UI look a lot better, and cleaner.

Look Better

On stereoscopic screens, 3D objects look more real than they do on regular 2D screens. They enable designers to create visual delights that previously couldn’t be achieved on regular 2D screens.

Cleaner

Stereoscopy uses the brain’s built in depth sorting functionality to isolate objects from each other. The benefit of this is that you can concentrate more easily on things at a certain depth, while ignoring the other stuff.

Stereo-what-scopy?

The word breaks down into stereo, which means 2, and scope, which means eye.

One image for your left eye, and one for your right

Blinking like this almost gives a sense of what it looks like on a stereoscopic screen

You can create a stereoscopic image by moving the camera sideways slightly between two shots. When you show a combination of these images on a stereographic screen it feels like you can reach out and touch the photographed object. Reflections on the surface of the object come alive. Light comes in at one angle to your left eye, and at another angle to your right, and your brain experiences a sense of luxury.

Taken with two cameras separated by a few centimeters

Reflections look better on stereoscopic screens

The reflections of this timepiece may look over the top on a regular screen. But they were designed for stereoscopic screens, where reflections look less intrusive, and more glorious.

This is me, shot with a regular camera in Malmö

Watch how tangible the metal sphere appears

Even on a normal screen, you can get a sense of how touchable the metal ball will seem on a stereoscopic screen.

Two post-it-blocks on a window

Our brains have evolved to handle really cluttered scenes

The real world is really cluttered. But the brain uses the difference between the two eyes to separate things at different distances. So when you look at the text on the post-it notes on the window, you can comfortably ignore anything in the background. The blinking mockup above doe a poor job of conveying the real sens of calm and depth separation that this scene has on a stereoscopic screen. Sorry.

When?

You’ve seen Avatar in 3D with glasses at the movies. In stores in Malmö you can buy stereoscopic TVs and computer monitors that require glasses. We’ve tried MotorStorm 3D Rift at the office, which makes driving off steep cliffs a visceral delight.

I’m eagerly awaiting the Nintendo 3DS, which you can use without glasses. It will be available in 2011. We’ve seen press releases about Japanese handset makers releasing phones with stereoscopic screens. It will soon be upon us.

Horizon 2D-3D transitions

By:Dan Gärdenfors  Posted in:Innovation

Recently, 3D has made a splash in the media and tech world; we see it in everything from blockbuster 3D movies to TVs and handheld devices with stereoscopic 3D (S3D) screens. What does this mean for the future of user interfaces (UIs)?

At TAT we are thrilled by the design possibilities 3D graphics have to offer (as we explained in this whitepaper). We believe S3D will dramatically increase the demand for 3D UIs. Of course, we don’t expect 3D to replace 2D anytime soon, as most users are familiar and comfortable with 2D UIs. Nevertheless, there are obvious advantages to both. Now, we have invented a way to combine these approaches, based on a solution that we call the Horizon 2D-3D transition.

Take maps, for example. Not so long ago, most maps were in 2D. These maps are typically simplified, making it easy to orient yourself in relation to stylized images of roads and blocks of buildings. Recently, digital map providers such as Google and Microsoft (Bing) have begun to offer maps in a “street view” 3D layout. These 3D maps allow users to actually see the height, shape and surfaces of objects such as buildings, which is useful when looking for a particular landmark.

Clearly, there are advantages to both 2D and 3D maps, and they coexist side by side in many map solutions. The problem however, is that users risk losing their visual points of reference when switching between 2D and 3D views. We think that the Horizon 2D-3D transition is the solution. In our Horizon Map demo, we show how 2D and 3D maps can be combined into a singular application where layout alterations are seamless and dynamic. This is much more comprehensible than the mode switching of current map solutions. The demo is built with TAT Cascades and it uses stunning 3D map meshes from C3 Technologies.

The Horizon 2D-3D transition is not limited to maps, however. For instance, in our Horizon List demo, we show how a standard contact list in 2D transforms into a more complex 3D list, which also shows status updates. While maintaining the simplicity of 2D when looking for a specific contact, it is easy to switch to the information-dense 3D list to find out if someone has shared any news. With full support for both 2D UIs and 3D UIs, TAT Cascades now makes it possible to move dynamically and seamlessly between both, in any application.

Future of Screens – Experience video

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By:Marcus Ericsson  Posted in:Innovation

Capacitive screens has now become a commodity for touch screen devices. Screen technology is now taking the next leap and the coming years imagination is the only thing stopping us. We will soon have dual screens, malleable screens, screens built into wifi connected mirrors, desks or backside of gadgets clothed with e-ink screens, tactile feedback, color screens with great contrast in sunlight, holographics/stereoscopic screens, color e-ink touch screens, or screens actually knowing where they are in relation to other screens thanks to ultrasonic emitters and microphones.

We want to show some of these things in an “experience video”, that shows a normal day in a couple of years when all these technologies are affordable enough to be used everywhere. This video is the result of our experiment with open innovation, read more about our experiment here. Big thanks to all the people from TAT and around the world who helped out and sometimes shared their ideas and sometimes gave us homework on our own ideas.

Overlaying Urban Space with Wireless Technology

By:Staffan Lincoln  Posted in:Innovation

It feels like science fiction. Partly because we don’t have the kind of technology to overlay networks in the world with that kind of precision. Partly because it feels like we’re invading someone’s privacy. These things take some time to get used to. Just like public diaries (blogs) were kind of scary when they came.

Storyboard for Open Innovation

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By:Marcus Ericsson  Posted in:Innovation

>Here is the storyboard for our inspirational movie, we are shooting it just now as I write this text. It goes a little something like this:

Harold wakes up and snoozes the alarm using a gesture above the phone.

He then continues to read some news in his bed.

He finds an article he likes and expands the screen to get a better reading experience and decides to share it to his friends.

Somewhere in the meantime Ana is brushing her teeth in front of her mirror. The mirror shows widgets and news.

She controls the UI on the mirror using gestures. She then finds Harolds shared article and decides to share it to her other friends as well.

At the same time Will is just arriving at work.

He sits down by his transparent screen and starts working when he sees the piece of news shared by Ana. He tells his co-worker to have a look at it. He can see it from his side of the transparent screen. Will does a quick mash-up of the news. He puts it on his phone.

He meets Harold on his lunch break, the guy who started the sharing link, and gives him the mash up while the phones are stitched together. And they lived happily ever after…

Keep posted because the video is coming soon.

Open Innovation Day #7

By:Marcus Ericsson  Posted in:Innovation

It’s now the final countdown. Just a couple of days remaining of exchanging ideas at our open innovation website.

FUTURE OF DRIVING
Handful shared some ideas and gave us a link to his blog where he had sketches of his one on scenarios much like ours. Really nice to see!

THE FUTURE OF COMMUNICATION

Maybe not in the right section, (but who cares, we are not running Wikipedia here) Ash posted his idea about mirrors so the sketch macine a.k.a Per made this one:


THE FUTURE OF SCREEN TECHNOLOGY

I expressed that i liked transparent screens and Per wasn’t late to reply with a sketch:

Open Innovation Day #6

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By:Marcus Ericsson  Posted in:Innovation

FUTURE OF DRIVING
A good discussion spurred from the hitchiking idea – especially that this application could be used within a network: friends of friends on Facebook or within a company – to increase trust.

It almost feels like the two categories FUTURE OF COMMUNICATION and
SCREEN TECHNOLOGY are more and more merging into one. We’re keeping them separated on the page, but probably the end result will be an amalgamation if it will be any of these two that wins.

Ash brought up a lot of good points on that smartphones are complete computers if only the peripherals worked, and also that we are surrounded by things that should be screens - one of the things Ash wanted was a mirror that showed weather info etc, and I am happy to see that other geeks are already working on it:

A lot of good discussions on making screens “smarter” and more aware of who’s watching created the following picture:

And Antoine’s wish on making it easier to share content between screens created this:

Open Innovation Day #4

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By:Marcus Ericsson  Posted in:Innovation

Here is the video made from Kars input:


FUTURE OF DRIVING

Mowitz wants to eliminate the tunnel effect that occurs while driving at high speed.

Neldeborn suggested using facial recognition and streaming the video to your cell so you could see if your car got nicked. Could be coupled with additional features to be a stronger case


FUTURE OF COMMUNICATION

Mike would like to get a better view of when his enemies are around, could also be used for friends i guess for those of us that has that :)

Roger shared his thoughts around group calls and having those groups consistent over time, thinking about Google Wave and why that isn’t picking up.

FUTURE OF SCREEN TECHNOLOGY

Olof introduced the idea of sharing screens and getting control over them by using facial recognition.

Antoine and roger pirched ideas arouund expanding the screen space either by sticthcing, sharing contexts between screens or flexible size. We produced a sketch around this:

Open Innovation Day #3

By:Marcus Ericsson  Posted in:Innovation

We have the most traction in the driving section (been waiting for that pun) right now on our open innovation forum. But it’s not in the lead when it comes to votes, isn’t that strange?

We are now seeing input from people trying to reach further than what happens behind the steering wheel. Concept concerning traffic jams and person-per-car density is keeping us busy.

We got a little ambitious and started to make a movie so today you we didn’t produce any sketches around the other concepts. But don’t worry, it’s on our todo list for today: